This page highlights my engineering projects, including hands-on system design, embedded programming, and hardware development. Each project reflects my growth in problem solving, circuit design, data collection, and building reliable working prototypes.
Project 1

The Tremorometer
(Penn State Behrend — Aug 2024 – May 2025)
The Tremorometer is a medical device designed to measure the severity of hand tremors with accuracy and consistency. The system combines hardware circuitry, embedded programming, and sensor-driven data collection to support real time analysis.
Responsibilities:
- Designed and built all hardware circuitry.
- Developed the embedded software for data collection and analysis.
- Created and tested the 3D physical structure.
- Ensured accurate and reliable performance through repeated testing.
Tools & Technologies:
Arduino Mega, sensors, 3D design tools, C++, wiring, system testing.
What I Learned:
This project strengthened my skills in circuit design, embedded programming, calibration, and building complete systems from the ground up.
Project 2

Two-Player Arcade Game
(Sinclair Community College — Jan 2021 – May 2021)
This project involved designing a functional arcade game that measured players reaction times, attention, and competitive performance.
Responsibilities:
- Designed all hardware circuitry.
- Created a fully 3D-printed physical enclosure.
- Tested and refined the system to ensure accuracy and durability.
Tools & Technologies:
Microcontrollers, wiring, circuitry, 3D printing, testing tools, real time moudle, HMI display, SD card.
What I Learned:
I learned how to design interactive electronic systems, build custom enclosures, and work through hardware challenges using iterative testing.
